Clash of Cultures: Monumental Edition
I ignored the release of Clash of Cultures: Monumental Edition when it came out. I thought the original edition was a phenomenal Ameritrash-style civ game, and I’d already decked my copy out with 3D models of the wonders and with custom wooden tokens for resource tracking. I was wrong to ignore it. Earlier this year, I re-played the original a few times and realized that certain advances (e.g., technologies) were overpowered and that the beginning of the game was pretty scripted. So I downloaded the revised rules [PDF] and compared them to the original. To […]