Castle Conquests is a one-page print-and-play game where 2 to 4 players try to besiege and capture castles worth the most victory points. Players start by drawing roads between castles and adding symbols to castles to give each a special effect. After all the castles are connected in one road network, players take turns laying siege to roads. When all the roads around are a city are besieged, the player with the most roads claims the castle for its gold (points) and special effect.
Acknowledgements: This game was inspired by Eric B. Vogel’s Cambria.