Market Research for Wargames, RPGs, and Tabletop Games
Greg Costikyan shares a great example of the market-research sophistication of wargame development at its height in his elegy, “A Farewell to Hexes”: Perhaps Strategy & Tactics’ most important innovation, however, was its feedback system. Using primitive Burroughs, later IBM, minicomputers, Dunnigan put together a highly sophisticated system to obtain marketing information from his customers. In every issue of the magazine, there was a response card, with 96 numbered blanks. At the back of the magazine were a series of questions, to which a reader could respond by entering a […]