Back in June 2021, Jeremy Strandberg pivoted Stonetop from drives for PCs (a common mechanical hack to Dungeon World 1) to instincts, which he’d already been using for monsters and NPCs. Prior to making the change, he wrote on his Discord:
So, I’m thinking about changing Drives into Instincts. They’re similar in that:
– Each PC picks one at character creation
– Each one is a combination of a grabby (?) name and short explanation
– They tie into the End of Session move, with a potential reward of 1 XP per session
They’re different in that:
1) They’re phrased in a “to <do something>” format (the same way that instincts for NPCs, Followers, and Monsters are)
2) They’re a bit more general than many of the Drive requirements
3) The End of Session move becomes “When a session ends, point out how you acted according to or struggled with your instinct. If you can, mark XP.”
Since I like using instincts for NPCs, I wanted some random tables with instincts.
I went through Book II of Stonetop, which is licensed under the Creative Commons, and compiled and curated a list of the instincts (some were two or three items, which I’ve usually split up; e.g., “to test people, set events in motion” is now two items).
Most entries in Book II were unique, but here were those that were reused:
- to belong
- to bully, threaten
- to destroy intruders
- to explore
- to follow orders
- to follow the herd
- to play and frolic
- to survive at the expense of others
- to veer between their masters’ teachings and their base needs.
I then classified the instincts as whether I thought they were better for a monster or NPC (which might not correspond to how they were used in Book II, as I didn’t track that).
In practice, I find that rolling a d100 for an instinct often prompts me to come up with a different, unique instinct for the NPC at hand. But the random, creative prompt pushes me in the right direction. For instance, the first time I used these tables, I rolled “to make the pain stop,” which was perfect for that NPC, and then “to set events in motion” for the next NPC, which somehow inspired “to berate unbelievers.” The power of the tables, I suspect, is that you don’t have to start with a blank page.
Instincts for NPCs
- to advance their own agenda
- to amuse/impress their friends
- to arrange, normalize, preserve
- to avoid death
- to avoid disruption and distraction
- to avoid real danger
- to be genuinely, awkwardly caring and giving
- to be lazy
- to belong
- to bicker and argue
- to bring down easy prey
- to bring home captives for sacrifice
- to care for the forest, especially the trees
- to cause paranoia
- to cling to what they’ve got
- to comply maliciously
- to consume
- to distrust outsiders
- to do what they must
- to drag others into their search
- to drive their students towards perfection
- to earn their master’s respect
- to eat pretty much anything
- to encourage growth
- to explore their condition
- to feast
- to feed
- to feel important
- to feel no remorse
- to find succor and purpose
- to finish the job
- to follow orders
- to foster worship
- to get distracted
- to get in the way
- to get theirs and get gone
- to get this over with
- to give nothing
- to give, but to be easily offended
- to glorify their tribe
- to gossip amongst themselves
- to guard against old evil
- to heap abuse on its worshippers
- to hide evidence of their failure, even from themselves
- to hide their affliction
- to hide their condition
- to ignore harsh truths
- to impose order
- to indulge their curiosity
- to keep their master’s house in order
- to lift their curse
- to live their best life beyond the reach of the law
- to maintain or increase their power
- to maintain their family’s dignity
- to maintain their status
- to make people into monsters
- to make the best out of what they’ve got
- to make the pain stop
- to misunderstand
- to mollify evil
- to not mind, really
- to pine for their family
- to preserve the sanctity of the dead
- to preserve their version of what they were taught
- to preserve/restore its home
- to prey on the unwary
- to protect the town, no matter what
- to protect their beliefs
- to protect their charges
- to protect their family’s honor
- to protect their homes, their kin, their honor
- to protect their people
- to protect their status and holdings
- to punish and torment
- to punish perfectionism
- to punish the perpetrator and those who protect them
- to put off decisions
- to put their family’s fortunes above all else
- to put their people and their property first
- to recklessly explore the world
- to remain uninvolved
- to remain unperturbed
- to reward diligence
- to second-guess your decisions
- to secure the next big score
- to see their wards thrive, prosper
- to see threats everywhere
- to seek glory
- to seek perfection
- to set events in motion
- to seize any opportunity
- to spread its master’s influence
- to suit
- to suppress their grief
- to take whatever it can
- to tame chaos
- to test any who stand before it
- to try to make everyone happy
- to unravel reality
- to warn of some danger
Instincts for Monsters
- to “not hear” your commands
- to “protect” beauty and innocence
- to absorb individual identity
- to amuse themselves at the expense of others
- to bring down a good, solid meal
- to bring down the weakest prey
- to burn the living
- to capture prey and slowly consume it
- to catch prey unawares
- to chase
- to claim undead souls
- to collect drowned souls
- to compulsively shape its environment
- to constantly search for food
- to consume and spread
- to consume life-force
- to consume reality
- to consume the dying breaths of the condemned
- to crank up tension and dread
- to create more mouths, more of its kind
- to delight in pain, savor fear, and indulge in every cruelty
- to deplete resources
- to destroy intruders
- to destroy, especially the most stable people/things
- to devour
- to devour minerals and metal
- to do their master’s will
- to dominate its territory
- to eat and grow
- to eat and spawn
- to eat anything
- to feast on bloody, bloody meat
- to feed on easy prey
- to feed on fear and despair
- to feed on the unwary, then flee
- to feed the younglings
- to fill its belly and jealously guard its hoard
- to fill its belly and retreat
- to fill its belly, to protect its young
- to follow the herd
- to gather mass, to bury all in its path
- to get confused and lash out
- to give chase
- to gorge itself
- to horrify and overwhelm
- to hurt, terrorize, kill
- to keep enemies docile
- to keep their secrets
- to keep their wards
- to lash out
- to lash out and avenge itself for even the slightest offence
- to lash out at “food” in range
- to latch on and drag down
- to lure predators into traps
- to lure prey
- to make monstrous
- to not let go
- to offer surprises
- to overwhelm
- to pin down a good meal, then swarm it
- to plod forward
- to preserve
- to preserve its glorious afterlife
- to protect itself and its hoard, from threats real or imagined
- to protect the colony
- to protect the herd
- to protect their nests
- to protect their young
- to punish anything that reminds it of its past
- to rage at all the noise and chaos
- to revel in slaughter, pain, and terror
- to revel in the hunt
- to revel in their prey’s fear and suffering
- to run rampant
- to run unchecked across the land
- to rush inexorably forward
- to sate its never-ending hunger
- to see people as either threat or prey
- to seek what it needs to grow
- to seep, to consume, to grow
- to sing the eternal lullaby
- to slake its thirst for violence and suffering
- to slow things down
- to smother life, hope, and light
- to spread cruelty, pain, fire
- to spread pain and misery
- to spring on unwary prey
- to stampede
- to strip away its victim’s humanity
- to take from the surface, to never let go
- to take its sweet time
- to taste sweet, delicious fears
- to terrorize its prey
- to test the might of supplicants
- to torment its prey
- to torment the living
- to toy with its food
- to unravel any sense of safety/self
- to wait patiently for food
- to wash away
Instincts for Either
- to adjust, flow, and adapt
- to aggrandize themselves
- to amass more followers, more power
- to amuse themselves at the expense of others
- to assume the worst
- to attack where the foe is weak
- to avenge
- to avoid a fair fight
- to avoid danger or punishment
- to bask in the fear/adoration of others
- to be adored
- to be coy
- to be fiercely independent
- to be greedy, selfish
- to be overzealous in guarding you
- to brawl, the nastier the better
- to bully, threaten
- to capture others
- to cleanse the world
- to complete its given task
- to conceal things
- to confuse, frustrate, delay
- to conquer
- to covet
- to defend its current spot
- to defend its honor
- to defend themselves
- to dislike outsiders
- to dominate the region
- to ease its loneliness
- to easily take offense
- to enforce the old ways, the old rules
- to escape
- to explore
- to fill the emptiness inside
- to follow its last orders
- to force others into servitude
- to fulfill its increasingly specific longings
- to further its plans
- to get annoyed
- to get confused/annoyed
- to get curious
- to get intimate, blur boundaries
- to get riled up easily
- to grant unasked-for wishes
- to hoard knowledge
- to hoard secrets
- to hold a grudge
- to hold its secrets tightly
- to ignore rules, boundaries, and taboos
- to ignore the suffering or needs of others
- to indulge its ego
- to jealously hoard secrets
- to keep secrets
- to learn to flaunt
- to lord over others
- to make a mess of things
- to make mischief
- to overreact
- to panic
- to play
- to play and frolic
- to play-fight
- to prepare for lean times
- to protect its turf
- to protect its ward
- to protect their hoard
- to protect their territory
- to prove themselves, one way or the other
- to punish
- to punish trespassers
- to pursue its obsession
- to push and test themselves
- to push towards the inevitable
- to repel intruders
- to reveal
- to reveal all manner of ugliness
- to see things as black and white
- to seek tribute, to lord over others
- to serve their master’s whims
- to spook easily and overreact
- to spook or to get angry, in equal measure
- to steal finery, companionship, and precious things
- to stir up trouble
- to stretch and grow and experience life
- to subdue or drive off threats
- to subjugate
- to suffer no fools
- to suffer no insult or disrespect
- to survive at the expense of others
- to take its time
- to take the long, long view
- to take things too far
- to test its limits
- to tolerate no disrespect
- to topple and undermine
- to undermine, to surprise
- to veer between their masters’ teachings and their base needs
- to viciously defend its own
- to wait for the right moment
Derived from Stonetop, by Jeremy Strandberg, copyright 2026 and released under a CC BY-SA 4.0 license.
Photo credit: Unsplash+.


