Provide Your Players with Situations Rather than Scenes
The best book I’ve read on gamemastering so far is Matt Shea’s The Return of the Lazy Dungeon Master. The key philosophy is to prep only those things that you find hard to improv. Session prep typically follows this template: While still following Matt Shea’s advice, instead of “Scenes”, I’ve relabeled that section in my notes “Situations”. Here’s a good example of why. Last night my PCs encountered a band of 19 orcs: I had prepped interesting terrain for a battle or a staged retreat, plus I had written a […]