Skip to content

Troy Press

  • RPGs
    • BLUELITE: A Holmes Basic Hack
    • Fantastic Worlds: An Anthology of Resources for Fantasy PbtA Games
    • Hard-Knock World
    • Improv Almanac: Dangers and Discoveries for 88 Places 
    • Melee, Missiles & Magic
    • Planet of the Week
    • Suddenly an Ogre: A DW Gamebook
    • Uncommon World
    • Under the Blood-Red Mountain
  • Card Games
    • Civscape
    • Colossal Cave Adventure: The Card Game
    • Diamonds: Trick-Taking Card Game
    • Double Draw: Rules for a 5-Card Draw Variant
    • Hopping Halflings
    • Melee in the Mines
    • The Pearls and the Peril
    • Seven-Card Chaos
    • Solitaire Square
    • Spin Rummy
  • Other Games
    • Axis & Allies 1941 – ABC Variant
    • BASIC Computer Games Online
    • Castle Conquests
    • City Blocks
    • Cycladic League: Civ Lite in a Web Browser
    • Eighty Days: A BASIC Travel Game
    • A New Life in Auspele: A Choose-Your-Way Game
  • Books
    • Best-Delayed Plans: GM’s Guide to Adventure Prep
    • Fantastic Worlds
    • Fith: A Stack-based Conlang
    • How to Design Card Games
    • Improv Almanac
    • Langmaker: Celebrating Conlangs
    • Muna Lingi: A Polynesian Artlang
    • Reflections on PbtA Design
  • Articles
    • About Us
    • Board Games
    • Card Games
    • Conlangs
    • Interactive Fiction
    • Market Research
    • Miscellaneous
    • Poetry/Music
    • Programming Languages
    • Reviews
    • RPG Articles
    • RPG Session Prep
    • Star Trek
  • Top 10
    • Top 20 Pumpkin Beers
    • 1973 Implementation of Wordle was Published by DEC
    • Top 15 ST:TNG Episodes, in Chronological Order
    • Top 10 Episodes of Star Trek: Voyager, in Chronological Order
    • Most Played Board Games and Card Games
    • Star Trek: Enterprise Top 10 Episode Lists
    • Top 35 Most Famous Poets
    • Star Trek in Chronological Order
    • Hugo-Award Winning Novels
    • Top 10 Episodes of Star Trek: Lower Decks, in Chronological Order
  • FODs
    • Planet of the Week
    • The Top 100 Star Trek Episodes in Chronological Order
    • Star Trek: Enterprise Top 10 Episode Lists
    • Star Trek: Discovery’s Best Season
    • Strange New Worlds’ Top 10 Episode Lists
    • Star Trek: The Original Series’ Top 10 Episodes
    • The Animated Series: Where Star Trek Had Gone Before
    • Star Trek: Voyager’s Top 10 Episodes in Chronological Order
    • Star Trek: Lower Decks’ Top 10 Episodes in Chronological Order
    • Star Trek: Prodigy Top 10 Episodes in Chronological Order
    • Star Trek in Chronological Order
    • Uncommon World: Open-Source Fantasy PbtA
    • Star Trek Panic: Klingons, Romulans, and Tholians, Oh, My!
7 people in silhouette

RPG Sessions with 8 or More Players

I ran 5e with 8 to 10 players for two campaigns. The first campaign was an open table at our FLGS (Friendly Local Game Store). That campaign quickly grew from 3 players the first session to a peak of 12 players once (on which occasion we split into two separate tables with two DMs). Given the shortage of DMs, you too may find yourself with lots of players. My key advice: In general, just embrace the chaos! Roll with the punches! All my plans went out the window fairly quickly […]

The Best-Delayed Plans book cover

The Best-Delayed Plans: The Game Master’s Guide to Adventure Prep

I’ve compiled and updated all of my blog posts on preparation techniques for Game Masters into a free 86-page ebook. Key content: This advice comes from my own experience with 5e, O5R, and PbtA games, so it spans a range of systems, albeit with a focus on fantasy worlds. In addition, I’ve licensed the text under the Creative Commons, so that you can freely adapt any of this material for your own RPG projects, simply by following the CC BY-SA 4.0 licensing terms. You can download the ebook from Itch.io. You […]

crowded cluttered shelves in a used-book store

Regaining the Book Reading Habit

A 2023 New Years’ Resolution that I’m not repeating was my resolution to read 52 books (a book a week). I had been an inveterate reader from a young age, often winning the summer book-reading challenges at our public library. But as an adult, as with many of you, I expect, smartphones in general and social media in particular cannibalized the time I’d spent reading books. In 2022, I realized that Twitter had so weakened my reading attention span that it was taking forever to read the nonfiction books I […]

fireworks

History of Troy Press Content

For the most recent stats, check Best of Troy Press. 2024 Now that 2024 is in the books, I present the final stats on what your fellow readers found most interesting: This was the first year our blog traffic declined. The reason: in 2023, Wealth Systems in RPGs made Hacker News and racked up over 7,000 page views. Taking out that one viral post (it dropped from #1 in the rankings to #21 this year), we would have grown 4% instead of shrinking 13%. I’ve not seen any growth in views from posting on Mastodon, […]

A great egret, white ibis, and great blue heron

A Lexember to Remember: Birds in Denju

This year for Lexember, I intended to coin new names for birds and animals in Denju, the ancient language of my RPG campaigns and interactive fiction. I ended up concentrating on birds. I basically just searched through the American Heritage Dictionary Indo-European Roots Appendix, a favorite resource since I was a kid, for inspiration for my own creations. Once I’d finished that, I pulled up a list of the most common European birds and then worked through that to make sure I had translations for each common type. I did a word a […]

spaceship above planet

Impulse Drive: Spaceships in the Black

Impulse Drive is a science-fiction PbtA RPG that is licensed under the Creative Commons and offers ship playbooks for four different styles of campaigns: “These Ship playbooks not only describe what technology your Ship may use, but also the kinds of adventures your Crew will get up to, what motivates them, and the kinds of trouble that will follow your Crew around the galaxy.” The ships— The ship playbooks have custom moves that lean into the types of stories that can be told with such ships. For instance, each has a […]

starting space on a board game

Starting Moves in PbtA Games

While I latched onto warm-up questions as a starting move for Stonetop, some other systems have their own starting moves. Urban/Modern/Fantasy, in which PCs embrace or discover the supernatural, was the first system I encountered with a Start of Session move— Start of Session When you start a new session after your character has significant downtime, say if you primarily focused on your mortal life and obligations or if you furthered your supernatural interests. If you chose mortal, the GM will tell you how one of your Entanglements, Desires, or Dread […]

Rosetta Stone

Denju: Language of the Cedreg Empire

Back in October 2019, when Mark Rosenfelder was editing Langmaker: Celebrating Conlangs, he wrote and asked, “For marketing, I think it’d be nice to be able to say that the book includes some never published material.” I offered him Denju, which I’m now publishing here for the first time. Denju started out as the language I used to name cities in Civilization IV and became the language of Hexedland, the campaign setting for a 5e campaign and three Dungeon World campaigns, and the backdrop for my interactive fiction, A New […]

Game Over on a PacMan arcade machine screen

Prepping with the End of the Session in Mind

When preparing to run a PbtA (Powered by the Apocalypse) TTRPG, keep in mind how experience is gained. Many PbtA games have an End of Session move that awards experience points. Make sure you’re giving players chances during the session that align with this move! Here is the End of Session move in Dungeon World: When you reach the end of a session, choose one of your bonds that you feel is resolved (completely explored, no longer relevant, or otherwise). Ask the player of the character you have the bond […]

Subspace Rhapsody album cover

The Top 10 Songs from Subspace Rhapsody

Embarrassingly, my number one album this year was Subspace Rhapsody, the soundtrack to the Strange New Worlds’ musical episode. (Last year it was We Are.) After seeing my top songs from the album, I was curious about what others thought. I crunched the numbers for listener stats from Spotify and viewer stats from YouTube. The top three for Spotify were “Status Report” (the first song sung by the crew), “I’m the X” (Spock’s solo), and “I’m Ready” (Christine Chapel’s song). The top three for YouTube were “We are One” (the finale), “How Would […]

A treasure hoard of coins and jewelry

Wealth Systems in RPGs

How some RPGs get coins wrong: they matter a lot until they matter not at all. It’s fun to play until your PCs are rich, but it’s even more fun to be able to buy things with those riches. Absorbing Excess Wealth At early levels, PCs lack coin and equipment, and they spend whatever coin they get on gearing up. Then eventually the coin no longer matters. There aren’t enough weapons, gear, luxury items or magic items to buy. You’ll know you’ve hit that point in 5e when PCs are […]

A History of Earthsea

In high school I discovered A Wizard of Earthsea by Ursula K. Le Guin and fell in love with the entire trilogy, though the first book was my favorite. But slowly the books kept coming! I had just gotten married when Tehanu was published in 1990: at the time, I didn’t really appreciate it. I was a father of four by the time Tales from Earthsea and The Other Wind were published in 2001; I ended up reading aloud A Wizard of Earthsea to one of my sons to launch my re-reading of the series. I missed the publication of […]

Battle for Moscow wargame

Battle for Moscow: A Classic Introduction to Wargames

Back in 2018, I posted the following question to the Wargames forum of BoardGameGeek: I’m looking for a foundational wargame to use to introduce my 13-year old son to the hobby: something that plays in an hour but introduces the key concepts common to most wargames. No more than 88 counters. Replayable up to 10 times (about the most we ever repeat a game). He likes ancients, medieval, Revolutionary War, ACW, and WW2. Thoughts? And, if like one poster, you wonder, “Why 88 counters? (It is an awfully specific number is why I […]

Posts pagination

Previous 1 … 9 10 11 … 24 Next

Featured Posts

  • RPG Session Prep Techniques

  • Game Design’s Another Form of Play

  • Norse-Inspired Dungeon World Hacks

  • Atlantean: A Mother Tongue for a Mother Civilization

  • The Top 10 Songs from Subspace Rhapsody

Subscribe to Blog via Email

Enter your email address to subscribe to this blog and receive notifications of new posts by email.

Copyright © 2026 Troy Press All Rights Reserved.
Powered by WordPress. Designed by Yossy's web service.